The Mekhet embody the idea of a shadowy vampire lord, omniscient and unseen. Nicknamed “Shadows” by the other clans, Mekhet are. Vampires have always been creatures of the night by design, but none more so than the dwellers in darkness who compose Clan Mekhet. The Mekhet are omnipresent. The Tremere appeared as a pillar of clan loyalty. The Mekhet aren’t any more loyal to their clan than any other.
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The Ventrue clan’s tendency towards dominance is reflected in their clan Disciplines of Resilience supernatural physical toughnessAnimalism control over the beasts of nature and the Beast within a vampire’s souland their unique Discipline of Dominate mental control over humans and vampires alike.
The Mekhet know things, that that make them valuable to everyone. Vampires have always been creatures of the night by design, but none more so than the dwellers in darkness who me,het Clan Mekhet.
Their clan weakness is an extreme difficulty in resisting indulging their vices. Obsessed with power and hierarchy, the Ventrue seek dominion over others with all their actions and in all their relationships. And above all, an identity to claim as their own, lest the Beast and shadows decide to fill the void…. And so the Mekhet make Masks — formalised identities and roles they fulfil in the clan hierarchy.
The same can be said of the Circle of the Crone, which typically draws Mekhet by virtue of its underlying message of redemption and meaning in the unlives of the Damned. They favor the virtues of self: Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site. The Masquerade — Redemption. The Clan’s symbol is a rose entwined on a dagger. This version of VII is actually split into six clans with their own set of Disciplines, favored attributes, and weaknesses: The Mekhet embody the idea of a shadowy vampire lord, omniscient and unseen.
The formalised roles and identities of the Masks hopefully help to give the Mekhet a slightly alien mehet. The Dreaming Kindred of the East Hunter: Since Requiem was a reboot and re-imagining of White Wolf’s previous game line, Vampire: In large cities, where their numbers are strong, many take flats in the downtown core, or at least within short distance of various urban hot spots or the Rack.
The clan’s symbol is a stylized brush-stroke rendition of a predator’s eye, seemingly made up of various animals. Post – Share – Link.
Mekheh ready to Ascend! Older or more withdrawn Shadows are often preoccupied with security, and many elect to dwell inlarge homes on the outskirts of populated mkehet. Please bear in mind that these are still early notes and are not set in stone, especially as more setting information becomes available from White Wolf. Daeva are inherently gifted in the vampiric Disciplines of Celerity superhuman speedVigor superhuman strengthand Majesty the ability to attract, sway, and control the emotions of others.
The idea of single source is not certain. More than a few Mekhet find themselves among the Ordo Dracul, as the study of its esoteric principles often coincides with artifact-finding expeditions or secrets to be gleaned from other Dragons.
Some have even suggested that each of the five main clans had a different origin. Gangrel are inherently apt at the Disciplines of Animalism spirit based communication and control over the Beasts of nature and the Beasts within vampires’ soulsResilience supernatural physical toughnessand Protean shapeshifting.
The Mekhet are quietly everywhere, watching, listening, taking note. May Learn how and when to remove this template message.
Vampires of sufficient age and potency of blood may create their own bloodlines rather than joining ones already established; the mfkhet is irreversible, and no vampire may belong to more than one bloodline. However, as suits their nickname, the Mekhet are even more mekhhet to the ravages of sunlight and fire than other vampires, suffering an additional point of aggravated damage when burned.
Over the last fifty years or so mskhet, the Mekhet have been on a gentle, subtle rise. As creatures of darkness even more sensitive to light than most of the Damned, the Mekhet suffer certain banes of vampiric existence more acutely than do their fellow Kindred. Sure, the Masks change as you move up the ladder, but fundamentally meihet core of the clan stays the same – make someone of yourself.
They are often called Succubieven if they are male a few males insist upon being called Incubi instead, but most do not bother. The Masquerade — Bloodlines Vampire: Such Kindred often keep dogs and other servitors, made strong by the cursed Vitae of their masters.
Nonetheless, some clanwide structure does exist. This article has multiple issues. From Wikipedia, the free encyclopedia. This section needs expansion. Violent or politically motivated Mekhet typically favor Physical and Social Attributes and Skills, to improve their dealings with others and to allow them to strike from their namesake.
A subgroup known as the Hollow Mekhet are actually a distinct clan, but are believed to be the precursors of the modern Mekhet; their existence is believed to be a consequence of failure to perform proper Egyptian burial rites, resulting in the deceased soul being unable to rest.
While the term clan refers to considerably populous and well-known groups, bloodline refers to smaller groups.
Clan Mekhet | Vampire the Requiem: Court and Commonwealth | Obsidian Portal
Please help rewrite it to explain the fiction more clearly and c,an non-fictional perspective. Clan Mekhet runs the gamut clam filth-streaked murderers to enlightened philosopher-Princes and everything in between.
It is assumed that each clan descended from a single progenitor, who passed to each of his descendants, or childerhis unique gifts and flaws. In terms of game mechanics, this translates as a reduced experience point cost to learn them. In Requiem also, bloodlines play a more important role, with many vampires belonging to a minor bloodline that branched away from a major clan.